Animator in Bucuresti

Company DescriptionAt Ubisoft Bucharest, we create games that reach millions of people worldwide. Were working with top global Ubisoft studios on projects that shape the entertainment industry. From Assassins Creed and Tom Clancy's Ghost Recon, to Watch Dogs, Just Dance and many others join us in creating the next big titles in gaming.Job DescriptionYour life at UbiAs an Animatorat Ubisoft, you will be working on one of our 3A games. You will be part of a passionate team all driven by the desire to create and deliver innovative games that stand out for their quality. Your main mission:Animate characters, cameras or objects used for real time or pre-calculated sequences;Integrate animations to the game while ensuring technical constraints are met;Deliver animatic and quick draft animation to proof idea;Produce final, high quality animation from scratch, pre-designed draft or motion capture footage;Participate in the creation and realization of in-game animations as well as of cinematic sequences;Understands the main needs of the consumer and makes sure that the elements developed by him/her will contribute to the satisfaction and the entertainment of the consumer;Delivers work in accordance with the artistic direction of the project;Work alongside the other departments and disciplines to understand both the Design and the Engine limitations and deliver the best functional animations possible;Follows the quality standards, the aspects of the game wanted as well as the respect of the deadlines;Share his/her experience and help the less experienced members of the team;Reports to the Lead Animator / Technical Director.QualificationsThe professional value you bring:Enthusiasm and desire to work in the game development industry;Knowledge of a 3d package - 3DSMAX, Character Studio or MotionBuilder;Have a good understanding of animation principles timing, weight and staging;Good knowledge and experience in keyframing executing convincing, realistic, well-timed animations;Rigging skills, understands the aspects of character rigging and skinning;Good understanding of motion capture technique and mo-cap data processing knowledge;Good understanding of acting;Ability to learn game engine tools and pipeline;Effectively shares his knowledge and is able to coach less experienced people;Ability to plan, organize and prioritize his work in the context of given timescales and quality requirements;Very good English skills;We consider a plus:Experience in the gaming industry will be considered an advantage;Experience in melee combat animation system;Experience with hitbox based gameplay systems;Scripting (maxscript, python).The personal value you bring:Very good artistic skills;Critical analysis and problem solving;Self-motivated with proactive attitude to improve own qualifications;Open to receive and act on constructive criticism;Applications without portfolio wont be considered!Additional InformationUbisofts 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassins Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.Find us on , & , see how we do things, how we like to have fun and join us!

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