Generalist Tools Engine Gameplay Programmer in Constanţa

Looking for a skilled C++ Generalist Programmer who will play a crucial role in the entire game development process, and will collaborate with cross-functional teams, including artists, designers, and other engineers, to bring the game concepts to life. The ideal candidate should possess a strong foundation in various areas of game development, demonstrating expertise in gameplay, tools, and engine-related tasks. ‍ RESPONSIBILITIES Collaborate across multiple teams on features, debugging, and maintaining an optimal workflow. Implement and maintain gameplay and engine features for networking, multiplayer, and procedurally generated environments. Optimize and maintain existing engine systems for performance and scalability. Identify and resolve bugs, performance bottlenecks, and other technical issues. Create and improve in-house development tools to streamline the game creation process. Provide support and documentation for tools to assist other team members. Optimize code for various platforms and hardware configurations ‍ REQUIREMENTS Bachelor's Degree in Software Engineering, Computer Science, or equivalent Strong knowledge of C++ and game development Familiarity with Unreal Engine 4 recommended Bonus qualifications: Steam/EOS/PSN/Xbox Live development, UI/Slate 3+ years of experience as a Gameplay or Engine Programmer WHAT THEY OFFER: B2B contract type. Fully remote position. Provision of necessary hardware ABOUT THE COMPANY An American-based PC/Console studio, currently working on a First-Person Military Shooter. Studio size: 50 people. Platform: PC/Console. Engine: Unreal Engine 4. ‍

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