Unity Game DevOps / Build & Release Engineer in Bucuresti

Position Types: Unity Game DevOps / Build & Release Engineer Position Locations: Romania City: Bucharest - Romania Experience: 3+ Years

You name it, we’ve done it — from crafting captivating games to fine-tuning every level, making sure every detail is a thrill. Across all development and product support services, we’ve been diving into all things gaming; crafting epic worlds and making sure everything feels just right. We’re the team that’s been behind the scenes, helping top-notch game studios launch over 3,000 mind-blowing AAA titles to deliver unforgettable gaming adventures.

Since 2006, we’ve been teaming up with both big players and game-changers, using our secret sauce of skills and passion to cook up tailored tech solutions that fit like a glove, no matter where you are on your gaming journey. We’re all about gaming escapades that make our clients’ cash registers ring or put a smile on their players’ faces.

Spanning 5 incredible hubs across 3 continents, our goal is to bring services, skills, and pure passion together in one pixel-perfect package. Our mission? To level up our clients’ success, no matter where they are or what they’re dreaming up. With unwavering dedication, we’re committed to propelling our clients to unparalleled success.

Your life at GlobalStep

We’re looking for a Unity-focused DevOps / Build Engineer to own and improve our game build and deployment pipeline. Your main responsibility will be ensuring reliable, reproducible, and

automated builds across our target platforms, and making sure releases go out smoothly and on time. You will work closely with game developers, artists, and producers to remove friction from the build and release process.

Responsibilities

  • Design, maintain, and improve automated Unity build pipelines
  • Set up and manage CI/CD for Unity (batch mode builds)
  • Own build, versioning, and release processes
  • Debug and fix failed or slow Unity builds
  • Manage build environments (Windows / macOS / Linux build agents)
  • Handle platform-specific packaging and deployment:
  • PC (Steam or standalone)
  • Mobile (iOS / Android), if applicable
  • Implement build validation and basic tests
  • Improve build times and reliability
  • Document build and release procedures for the team
  • Requirements

  • 3+ years experience with Unity in a professional or shipped project
  • Strong experience with CI/CD pipelines (GitHub Actions, GitLab CI, Jenkins, etc.)
  • Solid understanding of Unity batch mode builds
  • Experience with Git and branching strategies
  • Experience in debugging High impact and low complexity issues
  • Scripting experience (C#, Bash, Python, or similar)
  • Nice to Have

  • Experience with Steamworks deployment
  • Mobile build signing (iOS certificates, Android keystores)
  • Experience with Addressables / Asset Bundles
  • Cloud build infrastructure (AWS / GCP / Azure)
  • Experience working on indie or live games
  • Contact

    Datele de contact vor fi vizibile dupa ce veti aplica!

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